Shake, Rattle and Glow

This is a game made for MolyJam 2012, a 48 hour game jam hosted by Magic Pixel games in Culver city. Programming by Eric Medine and Jessica Kim, art by Joshua Harris and Cat Sze. You have to progress thru the level, using radiation to open doors, find secrets, and kill enemies. Super fun to build and not so tough to program– we used the Box2D engine so we could easily do multiple levels… except we ran out of time before we got to make more levels!